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Sketching “Mistakes” Reveal Needs

Many times, students hesitate to show UX sketches if they feel they are not at the level desired. All sketching is a skilled practice and discipline, not unlike other skills. Professional UX sketching takes time and effort. But tremendous progress can be made in rapid fashion if designers adhere to a few simple rules. I always encourage my students to show the process and progress. It always amazes me at students who show dramatic improvements in short periods of time. One of the most important factors in determining progress is simply being conscious of, and applying these simple rules. Once this is accomplished, rapid progress is inevitable. I don’t suggest designers use straight edges or templates (although they may), as these slow down the process. The goal is to become proficient and actually increase efficiency and speed – and aesthetics. The only way to do this is by simply “going for it” based on the few rules. In the early stages of adoption, major skill deficiencies will appear. Don’t fret! This is all part of the process. I actually love mistakes in the development of a skill set because they point directly at the areas that need improvement. In fact, I only use the term “mistakes” in this blog to clarify how students perceive a skill deficiency. My philosophy is “there are no mistakes.” Exposing early deficiencies allow for clear and concise direction and lay out a battle plan for improvement.

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